Fantasy magic vs. actual witchcraft: the distinction matters for whether a video game element is spiritually dangerous
Applying principles to the specific RPG magic question
Mike distinguishes: (1) psychic/telekinetic ability = purely fictional mechanics, not actual magic; (2) spell-casting with pentagrams and real occult symbolism = potentially accessing something God hates. The question is whether the game content is purely fantasy or is meaningfully connected to real-world witchcraft.
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